Servants of freedom go BOOM
couldnt have said it any better my self.
as a servant of freedom i fear not the nuke strapped to my back nor the 380 or the 120 barrage. i will run in AND D I E . it was the law that i serve. it is the cape on my back. it is my liberty
Blowing myself up by accident forgetting I have the ultimatum equipped will never not be funny
Glad I'm not the only one who does this regularly...
I know 😭
Only surpassed by accidently blowing up a teammate
Ultimatum is a legit crowd control secondary after the "nerf"
It's the best for sure
DE Sickle go PEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEWPEW
To agree: The portable hellbomb and ultimatum are consistently some of the better unlocks you can get. Ultimatum makes it so your secondary weapon can, with a bit of practice aiming, take out most heavy units and many objectives. This is awesome because it frees up stratagem slots. The portable hellbomb is also incredible, especially on fronts with a lot of destructible objectives like the bots (being able to destroy stratagem jammers instantly is delightful). Finally, the portable hellbomb can lead to kills that are absolutely nuts once you get used to good placement. My two favorites I've had so far were a 130ish kill streak on the illuminate front from a single bomb (which I didn't survive but meh) followed by killing a factory strider as it was landing from a dropship (which I did survive). For extra fun, pair this with Democracy Protects and don't even try to flee the detonation! :D
It's also just so satisfying to realize you're in a hopeless situation and trigger the hellbomb right before you die. Really takes the sting out of the death! :D
Can't take out stratagems jammers anymore sadly but everything else is great
I'll go boom that jammer ahhhh
How does someone see “portable hellbomb” as an option and still feel the need to ask Reddit whether they should get it?
BACKPACK GO BOOM
Inshallah
I’d say servants of freedom, if only because the backpack hellbomb seems situational, but like anything else, can be used in an incredible amount of scenarios if Liberty guides your steps.
To add, the double edge is really good too, able to exterminate automatons, and the flying grenade is good agaisnt automatons, mostly when you are stuck behind a wall agaisnt them, those are too good agaisnt illuminate, but pretty bad for bugs thought.
Double Edged with fireproof armor and vitality enhancement booster is a god tier loadout on its own.
I’ll be honest, outside of the hooded helmet the only part I really engaged with was the backpack hellbomb, and it makes all fronts a montage of ‘yoink’ and ‘there goes my hero’ memes when I run with my friends. Plus having hellbomb that you can arm, drop, and gtfo of a jammer or other hardened objective is insanely useful.
Double edge is very good but only if you have the fire proof armor. which is, sadly, in another warbond.
Or get the heavy fireproof armor from the superstore.
Even without it it’s pretty good, problem is at the time I fell into the rut of using the Stalwart against squids cause it filled my squads gaps better then the DSS
What situation is a portable hellbomb not suited for?
Last stand at the generator defense?
"Hold my portable hellbomb for me-"
I was going to say a lone terminid scavenger, then realised I would absolutely go for it if I knew I didn't need the bomb.
Viper commandos:
Truth Enforcers:
Servants of Freedom:
Personal ranking: TE, VC, SoF
I would like to add that Vipers also give you the Lib Carb, which can be transformed into a Smalwart at lv 24
I've not really used it much so I couldn't comment, but that does sound cool so maybe I'll give it a go
It's way better than you'd think TBH, I leveled it after leveling my favorites and I actually like it a lot.
It’s a fun one! You should definitely level it up and give it a whirl. It’s worth it.
A whole new world, with these customizations "Smalwart" had me thinkin I'd gone dyslexic.
I’ll pick back up the dickle as soon as an MO is on a fire tornado planet again, lol.
But I do think the reason it doesn’t show up often anymore is purely the Attachments update.
Everyone’s too busy leveling the actually interesting guns to see how they handle with new attachments, over the guns that only have sights or nothing.
Came here to say this. Been a sickle enjoyer for a long time, with the attachment update I've been leveling up guns. Reprimand leveled up beams and on full auto mode with the digital camo armor that gives you faster reload and more ammo, it is amazing.
It’s honestly my favorite gun in the game but the main reason I don’t use it as often is to really maximize it you have to use the fire resistance armor and frankly I don’t really fuck with their appearance.
I'm sorry but I'll say bad take since you forgot to mention the most important stuff in 2 of the warbonds
Ultimatum and Seeker bombs in SoF very powerful and fun as hell + warbond has 2 of the sickest helmets in the game
Liberator carbine in viper commandos is deal maker for many
I gave the Ultimatum a try last night. I'll probably never equip it again. The range is intolerably short. You could literally throw the round farther than it shoots it. Made actually hitting a target nigh impossible due to the excessive arc you have to lob it to throw it further than 40 feet away. Big boom, but mostly worthless for me.
Seekers I always found unreliable, but it's cool that they can take down gunships.
Skipping over the Ultimatum was faux pas, I should have shown more respect. I've personally struggled to make it effective but I shouldn't blame it for my lack of skill.
The armor buff to the Enforcers is more than a smidge to be fair. The Light sees an 'effective hp' of 111 which notably takes you out of most two taps letting you survive a good handful more encounters. The Medium reduces head damage to 131.25% instead of 150%, greatly reducing spike damage.
The ability to stay on target after getting hit is also generally more useful due to it mostly negating last minute hit stuns not throwing off a RR shot or something similar
Yeah I always kinda liked unflinching regardless but the buff has made it actually pretty decent.
Reprimands accuracy has been buffed significantly. Very easy to hit your target now
Reprimand has been tweaked and it's much more accurate now. They recoil isn't bad when the gun is upgraded. Been run and gunning with it on bots and it's been fun.
Probably a stupid question but what are considered the "core trio" boosters?
Stamina Enhancement, Vitality booster, Hellpod Space Optimisation.
It's not an official term so you might not know, but these are all unlocked with the core warbond so everyone has them. they're also all universally useful with no downsides, and they're all very commonly chosen. It's very common to see two or three of these equipped on any random squad. Considering they've been around since launch, it kinda says something about all the other boosters when a majority of people will still pick these 90% of the time.
I would say Viper Commando. The AR Carbine and the Experimental Infusion Booster is really good, but i have personally not seen the light when it comes to the armorpassives.
In servants of freedom you get the Double Edged Sickle, hellbomb backpack and ultimatum, all of which can be a lot of fun. Also the seeker grenades are great.
The Truth Enforcer Warbond look really cool, but i can't really argue for it. The Dead Sprint is great at spicing up your teammates experience, though.
Truth Enforcer isn't an S-tier warbond but its a personal favorite. The drip is immaculate, and since the update, the armor passive is solid. I havent used the Halt yet but a lot of people swear by it. The Reprimand absolutely shreds if you can work around the recoil and small mag size, and the Loyalist is an underrated side arm imo - it just gets overlooked because sidearm competition is fierce.
Plus the ship drip and the free of thought title go hard
The truth enforcer armor goes with a lot of stuff like the enforcer armor, and also helps salvage the otherwise horrendous drip of most medic armors
The big thing with the Reprimand is to reload before the entire mag is spent, it saves a lot of time in a reload process. That with the customization now makes it a great hard hitting weapon, it’s held up against bots and bugs, haven’t tried it on squids yet though.
Armor passive?!?! Take the viper armor with the constitution and a shield. I have gotten close to a 100 melee kills that way.
Servants of Freedom gives the portable hellbomb and ultimatum which are both S tier versatility. A direct hit from an ultimatum can kill most armored enemies and the portable hellbomb can destroy jammers or wipe out hordes.
Servants > Enforcers > Commandos
Experimental injection is really neat and peak physique is almost must have if you want to use heavy weapons.
Gotta advocate for the Liberator Carbine, Experimental stims, and armor passive in Viper Comandos
Viper Commandos have the Liberator Carbine, which is one of the best weapons if you have the patience to fully upgrade it
SMALLWART shredding time
Servants of freedom. It’s cracked.
Servants without a doubt, best laz weapon and one of the best sidearms available. Armor is mid, the strat less so but they are more of a meme than anything
Viper for that crackhead juice
FREE OF THOUGHT
Viper. Lib carbine, experimental infusion, and peak physique.
Go viper commando so you can be the next person on here saying it’s a mini stalwart 🤓
Edit I haven’t used it yet and I’m sure it’s incredible with upgrades but I’m sick of seeing that in like every post about the carbine
Okay but did you know the stalwart is basically a big liberator carbine? I like to call it the bigerator carbine.
It’s honestly so hard to even pick because you genuinely need them all to complete certain loadouts. Like if you wanna be a fire god you need urban legends for the sentry, freedom flame for the flame guns, and…I think polar patriots has the incendiary impact, or the steeled vets bc it has a regular incendiary grenade.
I like the carbine, but I also love the verdict, but that las-17 with inflammable armor and vitality booster is freakin goated. I know I’m not helping lmao, but yeah I’d probably say servants of freedom here. That hellbomb comes in absolute clutch when you need it to. The armor also holds extra nades like engineering kit does. And worst comes to worst you can take a couple of scum out with you bc you have a bomb collar on your neck that detonates after death.
Im a personal fan of viper commandos. Carbine go BRRRRT
Servants have more bang for your buck.
But those 3 warbonds have immaculate drip. I love the standardize faces of Servants, the clean light armor from Truth and the Commando feel from Vipers.
But Servants have 4 useful items, whilist the other ones have 3 at best.
Viper Commandos and it's not even close. Liberator Carbine is your mini Stalwart primary with upgrades. And Peak Physique armor is amazing if you run Autocannon or HMG.
I also love using peak physique with the eruptor
What's the difference between the carbine and regular Liberator?
IIRC higher fire rate and higher ergonomics.
I am biased- but I like muscles. Viper Commandos all the way.
Servants of freedom, no question. Undisputed utility
Servants of Freedom for me, the portable hellbomb is so fun to use
I haven't seen much love for the SMG-32 Reprimand here yet. It's my current favorite versus Bugs. It kills medium stuff so hard and fast I was sure that it had a knockback value (it doesn't)
Servants, not even close. Viper Commandos has nothing but Experimental Infusion, Truth Enforcers got buffed but is still mid, Servants of Freedom has the backpack nuke, ultimatum, DES, and seeker nades. Seems like a no-brainer to me
Viper commandos armor passive is quite popular (especially if you like machine guns or melee), and the carbine rocks once you level it up some. I def wouldn’t say the booster is the only thing attractive about it.
Forgot about the carbine, which is admittedly pretty nice once you get attachments
armor though is uh
hideous
for the sake of drip alone I can't recommend it
Need that Black and Red vehicle/Pod drip on all my machines :)
Ultimatum.
As much as we all love Truth Enforcer drip, it’s the weakest of these.
Viper Commandos has Experimental Infusion, which is part of the 4 main boosters most players run. The armor passives are rather underrated. The weapons are ok except for the throwing knives.
Servants of Freedom gives the most bang (hehe) for your buck. Double-Edge Sickle is a favorite of many, and the Ultimatum is awesome all around. The Seeker grenades are fun to use. Hellbomb backpack is the goofiest item of them all. The armor is the weakest point.
I bought all 3 and ended up using the weapons from SOF the most by a wide margin. The Halt shotgun is pretty cool though
Truth Enforcers for the drip
Servants of freedom for sure.
You got a strong laser, mini mini nuke, and backpack nuke. And a drone
which ever one you want the most
All of them because you support democracy :)
Reprimand is awesome, but servants of freedom is better overall for sure.
Gotta just get all 3 for democracy!
Servants
I’d say servants of freedom in my opinion, since all of the downsides from the weapons can be counteracted. The exploding armor has been countered with the extra grenades, so essentially giving better ability to solo a mission when combined with the explody capability, the double edged sickle can be counteracted with the armor from freedoms flame to have essentially no damage, the grenade can take down gunships, and the ultimatum is amazing for a one shot kill if you aim it far enough
Servants then viper then truth.
Servant give you an improved sickle, an useful granade for the bot front and ultimatum to deal with heavy enemies in a pinch (and although it was nerfed against detector and jam towers). Also hellbomb backpack is nice for certain situations and playstyles.
Viper technically only good one in general is the carbine (great with squids and terminids). The rest is niche if you are interested or value melee gameplay shennanigans.
Truth enforcers only thing is the drip lol. The reprimand may be nice to have but i prefer other weapons.
Viper commandos has my favorite armor passive
Viper commandos has an amazing booster and the liberator carbine is super good especially when you unlock the vertical grip and one of the muzzle attachments.
Viper commondos
Just try to grind out for supercredits and get all of them.
Run out of ammo? Become the ammo
I’ve gotten a lot of use out of viper commandos, especially against squids, but the hellbomb backpack is one of the most fun stratagems in the game. I’ve not bought the other one yet.
Servants of freedom
Servants of freedom 100%
Truth Enforcers if you want to play Super Earth KGB
Viper Commandos if you want RRRRRRRR liberator
Servants of Freedom if you have suicidal thoughts
Servant of freedom has portable hellbomb which is worth it on its own. Truth enforcers has the shotgun and smg both are pretty good. Viper commandos has liberator carbine which is imo the best rifle in the game rn. I’d take servants of freedom personally.
3
HUGE fan of servants of freedom, the weapons are all super fun and the double edge sickle works really well on a fire-based build
But also i think experimental infusion from Viper commandos is good enough by itself to warrant getting the whole thing
Servants and it's not even close.
Viper commando's armor gives a boost to melee damage so it's the best warbond.
The ultimatum is goated, especially with supply pack
Enforcers is good for the cosmetics, I don’t really use the smg but a lot of people seem to like it. The only useful thing for me in the commandos one was the experimental stims, I don’t have SOF yet so I can’t really speak on it
Viper commandos is really good for the liberator carbine and experimental infusion booster which is amazing and I’d say essential for higher difficulties
Each one has its strengths.
Viper Commandos: Liberator Carbine fully upgraded is like a mini Stalwart. Very fun. I love the Peak Physique armor. Makes the Autocannon and HMG feel super snappy to aim. Plus, it makes melee feel pretty good. That said, I use the superstore medium Peak Physique the most.
Truth Enforcers: Medium Unflinching has become my primary armor for bots since the buff. Tougher than normal medium, faster than heavy and not flinching/missing your recoilless shot from a random shot feels really good. The Reprimand is also a really solid gun.
Servants of Freedom: Ultimatum is really good and allows you to run some wild load outs because you have an anti everything secondary. Hellbomb backpack is also very fun to use. Running into an out of control bug breach yelling “Witness me!” will never get old. A lot of people also really enjoy the Double edge sickle. I’m not one of them, but it is a good gun. Vitality Booster + Experimental Infusion + Heavy Flame armor + a buddy with the Stim Pistol = you have become a never ending HMG emplacement.
Unflinching is pretty good for low-mid tier dives. It recently got Scout Radar and +25 armor added to it. The Loyalist is a slept on Pistol IMO.
That said, go Viper Commandos. You get the Carbine which is a meta weapon currently, Peak Physique is pretty fun, and Experimental Infusion is a must for medic builds.
Servants of freedom has a portable hellbomb. It's all you need.
Viper commandos, Experimental Infusion trumps everything else in the other warbonds
Viper has the Lib Carbine. Gun go brrrrrt
Viper, I'd say, as it unlocks the stim shot. Then I'd go for the Servants of Freedom
For utility: Truth Enforcers
For style: Viper Commandos
For memes: Servants of Freedom
Viper Commandos for the aesthetics and the Liberator Carbine.
Truth Enforcers for the weapons.
Servants of freedom for a bit of both.
Truth for drip
Servants for utility of the portable hellbomb
Commando for the booster
The booster from viper commandos is S-Tier imo but it’s on page three and the rest of the warbond has an acquired taste. The amour perk is actually really nice to use with heavy weapons or mechs and the lib carbine is viable now with the right accessories. The secondary shotgun is ok but it falls short when you consider other secondary options. The throwing knife is just trash, no other comment needed.
yes
Truth enforcers for the anti-tank emplacement. esp on defense missions and mobile fabricator missions, its GOATed
Coin toss. Heads for Viper and tails for Freedom.
I love the armor from Viper. Makes using all weapons feel amazing, especially the hmg and RR. If you're on m&k the snappiness the armor brings is worth it. The booster is S tier as well.
That being said big boom pistol is amazing if only for mega nest titan holes.
Edit* I forgot to add that Viper has the Carbine rifle that is S tier against both bugs and illuminate. Upgrade it and it's a baby stalwart. I changed my mind, I think you should get Viper. It's even better than I remembered until I started writing it down lol.
Servants of freedom. Allah u akbar!!! Hhhah
Depending on what you want it for I love truth enforcers cosmetics and the smg was recently improved and once you level it up it has ridiculously low bloom with attachments.
I don't have viper.
Dual scythe is a little underwhelming at first imo but haven't used it since the update so I can see it being way better now too.
I do however HATE the ultimatum it has the shortest range that means you have to shoot it into the sky or use it like a bomb off a cliff
Big boom monkey brain go Brrrr
Truth enforcers looks the most badass, which is 50% of the fun.
I am become hellbomb
The viper will give u the smallwart once u finish upgrading that carbine. Is niiice!
Servants
Personally, Viper Commandos. The booster is main draw, Carbine secondary.
Realistically, I hear people love Servants of Freedom, but I've got so little interest in it that it's the only warbond I have yet to buy.
Servents for the Hellbomb backpack or commandos for the super stems
Viper has that gas grenade everyone loves, truth has an awesome smg and armor set, and servant has the hellbomb on a stick and the burn if you shoot too long sickle. Personally I would go truth, servant, viper.
Servants of freedom blows the other two out of the water. After that get viper commandos and then TE.
Dickle, ultimatum, and portable hellbomb are all fun, useful, and unique options. Armor is so-so (and i despise the helmets) and the nade sucks but this is still an S tier warbond.
Libcarb is aight, overrated as hell with weapon customization. Peak physique can make some weapons feel better but isn't super needed. Experimental infusion is the 4th "good" booster, throwing knives are mid as hell. Bushwacker has some cute utility against bugs but it's been powercrept. VC has my favorite drip though, so i like it a lot.
Reprimand is pretty good, one of my favorite bug guns once you master the tac reload. Halt is super clunky so I don't like it, loyalist is pretty decent but I prefer the talon so I don't use it often, and dead sprint isn't one of the 4 "good" boosters so it's not that useful. Armor passive is a sidegrade to extra padding which makes it pretty alright, but it's not my style so I don't use it very often. Definitely a skippable warbond like masters of ceremony and force of law.
Servants of freedom first. Viper commandos second
Truth Enforcers has the best title in the game
SoF is overrated in my opinion Ultimatum only has 2 shots and no range, armour is useless, just use 500kg instead of a portable hellbomb.
definetly not viper commandos but i would go with servants of freedom
Democratic Demolition
But seriously, if it's only these three, I'd say Truth Enforcers. A 125 damage SMG with med-pen is hard to pass on.
Viper commandos because you get armor that buffs melee and you get the throwing knife’s which are last I checked great at killing hulks
I’d pick viper commands solely for the stim booster. It’s my go-to every mission
Viper Commando.
Don’t be a pussy.
In my personal opinion, Truth Enforcers has better stuff for general purpose use. The Reprimand SMG is top tier, and one of the best primary weapons in the game.
Servants of Freedom has some good stuff like the Double Edged Sickle and the portable hellbomb, but you'll have to unlock a bunch of stuff that's kind of awful, just to get to it. The armor is, in my opinion, the worst in the game (you blow up when you die - which is dangerous and useless). Also, to get the most out of the DES, you need fireproof armor - which isn't part of this warbond. It's also wildly inaccurate.
There's not much good I can say about the Viper Commandos warbond. In my opinion the armor is ugly, the weapons are of no practical value (some heavily disagree and say the liberator carbine is great, but at light pen, I disagree), and the other items are of little value. This is just MY opinion though. Some apparently love the "drip" (I don't) and say the lib carbine is the "smallwart", so your mileage may vary according to your preferences.
I will offer this much: I have every warbond unlocked BUT the Viper Commando one. All the others had stuff I wanted, but not VC. I'll unlock it eventually, but it's literally the least important thing on my list.
I know most are saying freedom but, personally I'd go Truth Enforcers. I think it's my favorite war bond. Both armors have immaculate drip and the reprimand is a mean ass smg, especially after leveling
Personally I'd go hell bomb backpack in the servants of freedom
Servant of Freedom bring more useful things than the other one but Truth Enforcers look cold af so
I'm torn. I love the Stims from Viper Commandos, and the Armor from Truth Enforcers as I like to bb and weave between the Terminids while I plug holes. Servants of Freedom has the most Firepower that is fun/useful to use.
All 3 please and thank you. But I'd personally unlock the stims first as they get you out of binds pretty well.
I don’t have Viper Commandos, but between TE and SoF it’s tough. I really like the primary weapons in TE, but as someone else said SoF goes BOOM. TE gives some good weapons but SoF feels like it gives you a different play style with the Ultimatum and backpack. Just be warned about the Ultimatum, I was carrying the bug egg and forgot I had the Ultimatum as my secondary, went to shoot some bugs coming after me and blew myself up.
Also possibly something minor, but I love the “Free of Thought” title you get in TE
you get them all
Servants of freedom has the best stuff
Truth enforces is mid and mainly cosmetic
viper commandos have the second best booster
Truth enforces for the med pen smg. goes hard
If you already own freedoms flame, go with servants. If you do not own freedoms flame, then go with servants.
Servants of freedom, just for the portable hellbomb. Most problems can be solved by turning it on and running straight towards it. Surviving is optional
Truth Enforcers just for that sheer drip
Servants of freedom because hell bomb backpack.
Servants > truth enforcers > VC
Servants get the hellbomb, which is OP against bots and turns jammers into a non-issue. Also Anti-Tank armour, DE sickle and ultimatum.
Truth enforcers gets some good guns
VC gets the stim boost and smallwart, but the armours (specifically the passive, can be bought from the store easily, which removes a lot of the need for the full warbond.
Servants and viper are your choices.
Ultimatum in servants is a great weapon, one of the most equitable big damage weapons since environmental ammo boxes resupply it just fine.
However, the liberator carbine in vipers is absolutely nasty. When people were complaining about flying overseers on illuminate I was diving or laying down and plainly holding that trigger till they died.
Stratagems and thermites can accomplish the same anti-heavy as the ultimatum, the stalwart is the big brother of the liberator carbine. Either choice I do not think you'll regret.
TE,VC first
Personally: Viper Commandos, but I love all three.
Experimental Infusion is the fourth horseman of the S-tier boosters. Peak Physique makes melee weapons viable and benefits your squad support gunner. The Liberator Carbine is a pocket SAW - but honestly, I love the Commando for my personal playstyle more than anything else in that warbond. It packs a little less punch than the EAT, but calls down almost as quickly and gives you four shots, which means four enemy spawns without wasting a thermite grenade, and it'll neutralize anything an EAT will with the full volley - so it wins for versatility and dispatching non-colossal AP4 enemies (ie. chargers and hulks, but not factory striders or bile titans), or aggravating medium enemies like alpha commanders or devastators (plus, the optic-guided function of the rocket means you can bank shots into heavy devastators around their shield, with practice). It's a great oh-shit-button weapon, and really benefits a jack of all trades-style loadout.
Truth enforcers is my go
My vote is viper commandos. I use the commando pretty frequently and I think it holds up as an alternative to EAT. Experimental infusion is an amazing booster and is a staple for most dives I feel like. Visually I love the armor as well but the passive just alright. I also enjoy the liberator carbine, I haven’t used it in a bit but it’s got no complaints from me. Throwing knives are unwieldy and are in most ways a downside to just using grenades.
The other warbonds are good as well but I think commandos eeks out in the end. I personally don’t like the portable hellbomb and the armor passive from servants kinda sucks. Truth enforcers is pretty solid but I think the halt and the side arm are kinda meh to bad. The reprimand is solid though, and I often run it.
Viper gives you a lot more useful tools to your kit. Experimental Infusion is an always pick for me if others aren’t picking it.
First 2 is for immaculate drip and generational aura farming
3rd is the same but has hellbomb
Get all 3 but get servants first because 70 killstreak with a hellbomb is a feeling that needs to be experienced
I like truth enforcers for the drip, servants of freedom for the weapons and viper commandos for the booster.
Edit: Forgot truth enforcers has the Halt and the Reprimand. Both top tier guns. I like Truth Enforcers and I miss my Truth Enforcers Flare.
Servants for the sickle and hellbomb backback.
Servants of freedom because I’m a double sickle slut
If you're a bug-diver then truth enforcers is really good weapon wise the reprimand and halt are very good at higher difficulties because they can basically 1-3 tap most medium enemies.
In any other case I'd say servants of freedom since it's good on all fronts.
While I own neither of these warbonds, I feel like Servants of Freedom is the best choice with Viper Commandos being close seconds
Viper Commandos main thing is Peak Physique, one of the best boosters in the game (inusion) and since recently also the Lib Carabine (pocket stalwart)
Truth enforcers main thing is drip and aura. But thats about it. I guess reprimaid can be nice
Servants of freedom has Double Edge Sickle which I'm pretty sure is quite good. Ultimatum, which is a 1-click objective remover. Portable hellbomb which is the funniest weapon in the game
Servants of Freedom. Ultimatum means you always have something in your back pocket to deal with heavies. If you run the portable hellbomb you just made some side objectives super easy to deal with even on super helldives. If you’re a patriot who fights squids even if you don’t like them, those seeker grenades make elevated overseers a cake walk.
I say viper commandos, for 3 big reasons:
the armor passive means your melee hits harder is nice, but having better and snappier control of all weaponry is amazing.
The Liberator Carbine, with attachments, goes from a cool but kinda awkward gun an amazingly devastating weapon.
The style. Showing off your buff arms AND getting a sick ass beret makes you basically cooler than the try hards with the painted on faces. The light armor of Truth Enforces does get an honorable mention for drip but has a worse passive.
Of the 3 I would say servants of freedom. The ultimatum and portable hellbomb are the only points I need to make.
id say it depends on what you already have. The servants one synergies with the fire one really well and its made even better with the Viper's booster.
Whichever you prefer :) servants of freedom is cool though, the seeker grenades are very clutch and the mini nuke sidearm has become my go to, replacing my long time buddy the full auto pistol
Drip: Truth Enforcers
If you use a lot of sluggish weapons with bad handling and would like them to feel better: viper
If neither interests you but a portable nuke does: Servants
Servants of Freedom
I'd personally say viper commandos or servants of freedom
Truth enforcers is probably the best but as a melee junky, viper commandos was a wet dream come true, plus the saw-off triple barrel is really fun to use
I never take off my Peak Physique armor regardless of what gear I use, so my vote goes to Viper Commando
I really like the liberator carbine. For that reason I’m saying viper commando
Truth enforcers
I went servants than truth
Style : truth enforcer Weapons : servant of freedom Fun armor passive for melee : viper commando
Enforcers has the reprimand and that gun slaps so get that
Freedom obv, then viper for infused and then enforcers
I would say purely on the content, viper commando, the passive is phenomenal, the gun when upgraded is a mini stalwart, the armor passive improves heavy weapon handling and is basically essential for melee, it's kinda hard to beat between these 3
Servants of freedom
Portable hellbomb is so fun
Servants of freedom. The ultimatum replaces a call in hellbomb so many times, an ACTUAL portable hellbomb is also included, and the double edged sickle is quite powerful, although I hate its mechanic.
I'm partial to Truth Enforcers
Viper Commando. Best drip. Best AR primary. Best booster.
Hellbomb backpack is goated
Servants of freedom gives you the mini nuke secondary which gives any build anti tank
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