No more confusing your silk pick with fortune pick, and overall it would improve the look GREATLY. I mean just imagine a netherite sword with redstone, gold or diamond trims
bow with gold trim looks so nicee
Wooden hoe with gold trim also looks pretty hot lol, would be pretty useless but I'd put it in an item frame near my farmer's house
It would be pretty useless. . . Except to datapacka that can change their values so you can make them unique gear.
It would be pretty useless. . .
Okay? Armor trims themselves are also kinda useless, since they only have the cosmetics aspect. This is literally just armor trims for tools.
It's very cool, now I also want to have such items. Although they might be useless, visual delight should also be there, as far as I'm concerned.
If we keep going we’re just gonna reinvent tinkers
That's the dream lol
Tinkers is a based mod in all versions
If we end up with a really simplified version of that I wouldn't argue
you just took me back to all the happy memories i made on 1.6.4 :’)
my favorite mod lol
Tool trims would be sick! They already have armour trims, so why not these??
My guess is that tool textures are so small that Mojang may have trouble coming up with good, unique trims
Armor has 18 trims currently. I think Mojang can get away with only adding like 4 tool trims just because the pixel space is way less to work with, and they have to deal with 5 tools, and perhaps bows, crossbows, tridents, and maces as well, not just 4 pieces of armor
I think tool variants could be a cool approach, functionally the same with a different outward appearance. Something like scimitars or katanas for swords, double edged or viking-style blades for axes, etc.
They don't have to make it like armor trims with different styles.
It would be enough to have one trim per ore plus another one each for leather, resin, and amethyst, and a few other odd ones for colors that don't have a corresponding color ore like nether bone or quartz (white), granite (pink), etc.
Agree with this. At max like 3 styles, but I’d rather more color options over different styles
The mod/data pack in the picture also only has 4 different trims, I just installed it today and it's awesome.
Though some tools take a little long to switch, idk if that's the mod doing it or its from the game. Iirc switching to axe animation was always slow but now it's just as slow with shovel and picks too, hoe is almost instant though, weird
What if instead of trims we can change the tool shape entirely a bit? Might be interesting.
Maybe they could add trims that retexture the tool entirely
That makes sense. What about just weapon trims then, not even all tools/weapons.
responding to op's silk/fortune pickaxe problem, what i do is keep my fortune pick diamond and make my silk netherite. the durability difference is neglible once you factor in unbreaking and mending, and im usually using fortune on valuable ores, which drops xp that repairs my pickaxe while im using it, usually negating the durability drop.
I changed the names
Adding a TON of them would be a great way to make your weapons yours.
You don't even need a ton of different trims, there are already a ton of trimming item options. Like copper, iron, diamond, netherite, redstone, lapis, quartz, amethyst.. this mod only has 4 trims and it's more than enough to make a tool look awesome and unique
Rekrap2: I COLLECT EVERY SINGLE WEAPON TRIMS IN THE GAME
Good enough, Welcome back tinker's construct. (Without all the effects tho but hey the look is good enough)
Can’t wait to put a netherite trim on my wooden sword
Anything to help tell my fortune and Silk Touch pickaxes apart at a glance
Wait this is gas
This fireman axe is sick
The tool-identifying use would definitely be nice. I do give unique names to all my gear but of course that requires hovering over each item in the inventory to actually see. It is also possible to distinguish multiples of basic tools and weapons by simply making them out of different materials but that has its own limitations:
Trims would avoid all of these problems.
oh wow, that redstone netherite sword...
Redstone iron axe too, it looks bloody. Would be a cool decoration to put in an item frame in a butcher shop
For the people saying "they'd need to come up with 18 different trims per tool"
Hear me out, they make a 19th trim, that is cheaper to duplicate, and now they only have to design 1
Or, as the mod op is showing, all the trims do the same pattern
The mod that the trims from the image comes from alleviate the issue by just having a separate, smaller set of trims exclusive to tools. Cuts down workload significantly while stil allowing a decent level of customization
Ah, might be a different one from the one I had once
Honestly smart idea nonetheless, so long as we can make fancy tools
terraria ahh weapons
It's neat, but it kills tool readability
Perhaps this was too much work? It would be so awesome though.
I'd like them for the elytra, I don't have a cape since not using optifine so would be nice to spruce up that again
This wat trims could add to ur tool, like gold trims make the pickaxe faster!
Are you trying to turn Minecraft into Terraria? :)
Anything for basically emerald tools 😭
I wish
Sheeesh those netherite tools with the diamond trim are fire. Iron and redstone too
I want Elytra trims more.
One thing i want added into the game.
Different coloured chests.
If we use spruce oak we get a spruce chest and so on
Honestly I’m down with this idea, it would be amazing, especially the looks of your tool it be so freaking cool
Im on your side then.
Also trims for the elytra
I think it'll happen. If you'd told me about armor trims in 2014, I'd believe it was only a mod. No way. So I think tool trims are very plausible over the next 10 years
THIS, it would be awesome, customization is never missed
Please I beg
MOJANG GIVE US WEAPON TRIMS
Great idea
Can we put flags on shields in bedrock yet? If not that.
We can now
This would be so fire
Looks like terraria
Startin to look like terraria now
oh man, this would be so cool. seems like it wouldn’t be hard to implement too, at least in terms of gameplay mechanics all the parts are already there
That would make trims useful, I dig it
This is not good with custom tool shapes
But a cool idea nonetheless
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Trims are intended to be cosmetic and cosmetic only, to prevent everyone from having the same look to their armor
By offering incentives to using different trim material, you’re just bottlenecking the amount of trims players will want to use, because some will be more useless than others
Like some kind of efficiency and fortune thingamajig? No way dude, that doesn't fit into Minecraft.
Yes please
i love this! would make for more of an adventure finding all the nicest trims too
Idk that there’s enough real estate on the tools to make unique trims, and also worry about obscuring the actual material of the tool, something that isn’t a concern with armor due to its huge surface area. Maybe if it only trimmed the handle portions with a single “stud” on the metal?
You could always just look at the tooltip, though
If you’re this far in your world that you can get hypothetical tool trims, you probably know that you’re using diamond or Netherite
Technically speaking, you could just rename your tools to differentiate enchantments
But, I also agree that tool trims should be added. I actually have a very specific idea for how they could add them into a drop focused on updating the classic dungeons, giving them a few new variants, but still not making them too huge like ancient cities or trial chambers
Damn those look awesome
Tbh this would be sick if the type of ore you used for the trip would help in different ways like gold could make your tool more efficient but weakens it iron can just add abit more durability diamond can make it stronger and more durability netherite can just give it a ton more durability and immune to lava that kinda stuff would be sick
while I really like the idea, wouldn't it be horrible for texture/ressource pack makers ?
maybe it would require some procedural techniques to make sure it's not far too long, idk ?
We need this
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