U can't stop me
so what happened if u tried?
Invisible wall stops you anyway iirc
^ This
Game name is Grey Skies: A War of the Worlds
Honestly thought this was remastered Tomb Raider 1
With an overall review of mostly negative on Steam, for those curious.
If swimming isn't built into the game, you would probably fall through it like air as I doubt it has a collision box or anything
I dunno. There were games that were ROUGH, and had no swimming elements whatsoever, but there was a very, very janky swim detection where you drown in like three seconds and get warped to shore.
Days Gone was great though.
sly cooper. Ankles got too wet? cue the death animation or warp back if you had a horse shoe
Grand theft auto 3
Grand theft auto vice city
Both of them you die if you fall/jump in water
didn't GTA4 also kill you if you got more than waist deep? And RDR1?
edit: Apparently not GTA4. But RDR1 definitely did.
Assassin's creed 1 was like this and the harbor assassination level is still the bane of my existence
I'm trying to remember, but I think one of the Ezio trilogy has a sequence where you go back to being Altair and they lampshade it by making a joke about how he learned to swim.
Pokemon Legends Arceus
Nah just fade to black screen with a message:
YOU DIVED
This has no right to be this funny
Or the worst of both worlds and it just constantly pushes you out so you lose all control of your character as you bob up and down in random directions lol
nothing
The developer is the God of the Matrix.
the game crashes of course
You can walk on water
I wanna try😱😱
They never said they didn't include a drowning animation
Is that actually real? Its so cool!
Yep, this is from the game Grey skies: A war of the worlds story
The drowning animation was finished though.
Priorities
If you jump in, you should die, followed by a game over screen that says:
"There is, however, an animation for drowning."
a sign like this irl would be fire
DO NOT SWIM Toxic water texture pack applied by default. Chlorine=1.
It would be great at confusing 95% of the population.
I would even say it would confuse more people
Mindseye
They should've used this, lol
A first person game: You can't swim..But if you like you can sink to the bottom, have slow motion animations and walk the stairs out of it.
A third person game: You can walk into water (which is never deep). But the camera keeps zooming in to avoid collition and somtimes bonking the surface of the water.
Escalators or moving trains could be a fun game-physics expermient too.
"We have to ship it tomorrow, so someone please close the swimming ticket, for god's sake!" ~ Some manager, probably.
New world lol or red dead redemption 1 just going knee deep in water will being up a insta death screen, no drowning.
What "cost cutting" does to a project.
Sensible scoping
I'd absolutely prefer it if they just polished the missions some more or something instead of adding a complicated animation for something you don't need to do.
Maybe hot take, but massively open games like GTA or Red Dead Redemption have made people obsessed with this kind of "you can do everything" gimmick. And while it works for giant games like those, it's often a waste of time for game development. Make sure your gameplay loop works before you add the cocktail drinking animation at the space station bar!!
Huh.... I cant remember the game, but there was one when I was a kid (On N64 maybe? Or PC?) where your character died immediately if you landed in water. I wonder if that was just to avoid having to handle animation in water....
Grand Theft Auto 3?
Early GTAs did that. Back in '04 when San Andreas came out and your character could actually swim, we had our minds blown🤯🤯
You're going to end up with a million different responses to this. It's a very common problem.
Tony Hawks Pro Skater comes to my mind, but probably not
GTA vice city?
Not the game you're seeking but reminded me of Roller Coaster Tycoon. If I recall correctly, the animation or programing to swim wasn't possible (too much of a hassle?) Only the drowning animation was done. Wish I could find the video explaining it...
Most games did that.
So did you swim? I’m curious
Thats just going to make me want to swim even harder!
Make the water concrete.
All I did was touch the water why did I desync
Did i heard the four wall breaking ?
"in case of implosion, look directly at implosion" apparently the portal 2 play testers were missing the cool animation.
Me when something doesn’t work…. “Just add help text, the user will understand”/s
when you add a comment to an obvious piece of code
Game ?
Grey Skies: A War of the Worlds Story
Now I wanna see them in the water
🤣🤣
I wish they were this honest in New World
Setting the proper level of expectations is important.
Let me know when you find someone who likes water levels.
Lies. This implies that you have the option anyway.
I would immediately jump in.
commitmsg: fixed swim animation
Honesty broke the entire backend.
Started raining character starts swimming…. Fuck
commit -m “removed the F-king rain.. let players swim”
Since they are honest, it would be either "fixed issue with lack of swimming animation" or "workaround for swimming animation"
Either way they can close the bug ticket
Wontfix
My programme has a fatal exception? "Fixed issue causing early exit"
The next line would be “by killing the player if y_axis <= -0.1”
z_axis
Axis is rotated because gravity was causing bugs, thereby was disabled and replaced with a wind force acting on the y axis
Way too specific, where do you work?
This sounds exactly like the sort of hacky deadline driven fixes you see in production sometimes
I'm reminded of the bethesda game where they couldn't get trams to work correctly, so the tram is just a hat being worn by an NPC who is running along.
It depends on which engine you’re using. Also the code might do the calculation in the rendering space, which means z axis is for depth.
It just a joke though.
commitmsg: added kraken in swimming pools