gaming

I spent the past few weeks binging Oblivion and now I want to make a scrolls-like set in Feudal Japan. Would you play this?

I spent the past few weeks binging Oblivion and now I want to make a scrolls-like set in Feudal Japan. Would you play this?

Footage is still super early, just put it together to get an idea of how the game would feel. Think I'll get rid of the floating text cause it looks weird.

I've always wanted to make an RPG in the elder scrolls style, and I've been thinking it's more achievable nowadays.

I'm a tiny indie developer so obviously can't make something on the level of oblivion. But I think I can make something smaller which captures the same feeling of a living world filled with lore and stuff to discover. I may be delusional.

What do people think? Want to explore fantasy feudal Japan, fight yokai, be a ninja or a mage or a samurai, maybe commit seppuku or something?

https://i.redd.it/vwjgxbn7lmbf1.gif
Reddit

Discussion

Canisa

It's certainly a very ambitious project, but I think there's definitely a market waiting for you if you manage to pull it off!

1 day ago
Realistic-Read4

I would play it. But you might need a writer for the RPG aspect.

1 day ago
SidewaysGiraffe

Yes- this, in particular. Writing is easy, but GOOD writing is hard, and especially for an open-world game. You'd need to find ways to integrate it with the gameplay, but more than that, to make it FEEL integrated into the gameplay, even when it actually isn't.

The palace courts in Daggerfall felt like they were humming with complex plotting and decadent intrigue, even when they actually were just densely packed groups of NPCs at the grand entrance to an enormous dungeon (looking at you, castle Sentinel!).

1 day ago
weebitofaban

I find all writing to be exceptionally easy, except dialogue. It is insane how difficult it can be to have an organic conversation in a way that the character would actually speak.

1 day ago
LotusPhi

As a writer, I agree.

OP, DM me if you need one!

1 day ago
Boulderdrip

just don’t slap cutscenes and dialog dumps. do it the from software way and put the story in the environment and let players engage with it if they want

1 day ago
SiriusBaaz

That doesn’t really work well outside of souls games. When you’ve got a big interactive rpg you have to put lore in places people can actually experience. The fact that in fromsoft games the player character basically can’t interact with the world whatsoever is why that style of storytelling works so well for those games. It’ll just make the game feel empty in most other rpgs

1 day ago
TzePotatoMancer

I'd honestly say you need a mix of cutscenes dialogue but also books and notes you can find to explain the story like most larian RPGs do.

1 day ago
ZaDu25

So basically just don't have a story then

23 hours ago
Miserable-Silver-583

tl;dr make a soulslike yeah no thanks

36 minutes ago
HarmoniousJ

Really evaluate how BethSoft rewards exploration (Oblivion, Skyrim, Fallout 3)

While it doesn't have to have as big a scope, try to avoid a big place with big empty. Fields with items you need for crafting, a random well hole that leads to a bandit cave, buildings or statues or something like barrels with loot in them that dot the landscape. It's okay for some places to have empty but avoid it when you can.

1 day ago
JoshDoesStuff_ OP

This is a great point, I think the most exciting parts of Bethesda games are when you find things that it feels like not every player would find. It really encourages you to explore even more

1 day ago
HarmoniousJ

and try to keep longer main roads engaging to gameplay for the same reason. Overturned cart filled with food items or something, a dead guy with a nice sword, a clown that sprints up to you shrieking about joining the dark brotherhood, have a dude run from you while being chased by bees.

Gotta bring that world to life, too. Can you tell I've been playing Elder Scrolls too long?

1 day ago
JoshDoesStuff_ OP

There's so much cool Japanese lore that works perfectly with these random events. Like a priest whose neck stretches up like a giraffe if you look at him, and then he bites your neck out. Or a tanuki who shapeshifts into a fake chestnut seller just to spook people.

I'm really hoping I can bring that stuff to life

1 day ago
HarmoniousJ

Make sure you add a beastiary that unlocks info on the yokai you run into that will give you hints on how to better handle them or be rewarded by them next time. Also maybe actual real life lore about them.

Ha ha, sorry. This is your game. Give us updates if you decide to pursue it.

1 day ago
ragun01

Wow, this comment kinda makes me want to learn game development. It'd fun as hell researching a folk lore and implementing my take on it in a game.

Just have zero idea on where to even start learning how to make a 3D game. I wonder how hard it would be to make a passable, balanced Tower Defense with zero knowledge...

22 hours ago
GnarChronicles

All I want out of an rpg is the ability to create a large number of characters with different playstyles and SECRETS.

oh and you MUST put chests behind the waterfalls and only ONE can be empty...actually one has to be empty.

18 hours ago
FamilyGhost9

Check out Tainted Grail Fall of Avalon for a good, modern take on an Elder Scrolls RPG

1 day ago
Prophetforhire

Nah. Because the elder scrolls series is a masterpiece even bethesda cant recreate (starfield). The amount of work and content in the games is not something just any studio can do.

The worldbuilding, lore and environments are what keeps drawing me back, I dont see anyone replicating that formula.

Take TES4 for example, there have been interviews with the environment designers, where they'd spend days/weels in the wood just to get the foliage as believeable as possible. Thats the level of detail every inch of this type of game demands and none can replicate imo.

1 day ago
Patrickplus2

I dont think one person can make that you should scale it down and make art style simpler so you dont have to worry less about Performance

1 day ago
JoshDoesStuff_ OP

I think I can hire a few people, not a Bethesda size studio obviously but I think it's doable in a semi-real art style.

Scale is definitely gonna be reduced compared to elder scrolls, I think small map but well packed with stuff to discover

1 day ago
pojut

Maybe go the Dragon Age 2 route and focus on a single city, rather than an entire region?

23 hours ago
Savagecal01

Even then it’s a huge project to undertake. You should definitely think of setting your sights shorter

1 day ago
Dire87

You'd be surprised what 1 man dev teams can accomplish today, but in general I agree. Don't overdo it. Build the framework first, then expand if you feel confident. Don't start with huge ambitions you might never be able to realize. Focus on combat and exploration. Too many people these days don't care about the story anyway (sadly), but if those core mechanics are good that goes a long way to achieving success.

1 day ago
mind_mine

Combat needs to be better than oblivion. Something like this needs really solid sword play 

1 day ago
RevolutionaryCrew492

Nice, keep it small, keep it focus, then iterate

1 day ago
SkullDox

I'd like to see more first person adventure games in general. So much so I started to make my own game (different theme and setting). You are correct that making a full world like that is overwhelming. Which is why I settled on a mega-dungeon that has some NPCs scattered about.

I really like that you have extra combat abilities. I want to see more of it when the player’s sight is limited. Especially if you have dungeons with narrow corridors.

Good luck to you. Making a game is hard and it might not make the sales you hoped for but at least you can be proud you made something you always wanted

1 day ago
hibreak

It really is a huge project, maybe if you can scale it down to sort of an indie game, just find what you like about it and condese it

I'm glad you wanna pursuit a creative idea like that though

1 day ago
Grimmylock

Check out Tainted Grail: Fall of Avalon, basically a Smaller Scale The Elder Scrolls game, it has everything a game like yours needs to succeed, rewarding exploration, nice enough combat with lots of different unique loot and enemies.

1 day ago
SaikyoMoon

I heard your mustache is crazy so I think you can do it

18 hours ago
JoshDoesStuff_ OP

Will add large moustaches to at least 50% of the characters

18 hours ago
SaikyoMoon

Dang I love that. They should be called Tanaka or jorgen

18 hours ago
GnarChronicles

yea id go with none of those ultra fake attack effects. i think this little tech demo clip would look much better without the flashing and numbers. the idea is cool and the combat seems fun.

18 hours ago
GildedfryingPan

It'll be the unofficial The Elder Scrolls Akavir game and I would absolutely play it.

1 day ago
JoshDoesStuff_ OP

When I played oblivion as a kid I would always pretend to be a samurai, akaviri are cool as hell

1 day ago
GnarChronicles

any character i made that was running a sword would get that akaviri blade from (three brothers?) asap. such a cool sword haha.

18 hours ago
asianumba1

Probably not

1 day ago
CakeBakeMaker

Play other scrolls-likes, like Ardenfall and Dread Delusion, to get an idea of what your competition is.

1 day ago
Capable_Rip_690

Not with graphics like that.

1 day ago
Fav0

no

1 day ago
jaqattack02

Why does everything have to be a 'something'-like anymore? Can't you just make an RPG set in Japan without it being a 'scrolls-like'?

1 day ago
weebitofaban

Because it is just letting people know where the inspiration is coming from.

1 day ago
GnarChronicles

its a lot harder in innovate every time a game releases with a new mechanic?

but for real some genres have been nearly perfected and if a lot of people enjoy it its not a bad idea to "copy" some aspects. Like OP im a huge fan of bethesdas formula and if I was a dev id be working on something similar i imagine.

18 hours ago
jaqattack02

My point was less about the innovation and more calling it out as such. People have been making derivative games since gaming was a thing, but the trend of calling it a something-like is new. I'd rather you just make your RPG and have some things inspired from another game without having to call it a whatever-like.

10 hours ago
CodenameVillain

Yes yes yes

1 day ago
Bagnorf

I would 100% love this.

Give it the classic "increase as you use skills sets". So running increases movement speed. Maybe a permanent perk for getting it to 100. Jumping, attack speed, power, defense, etc. would all be increasing over time.

Then have classes the character can level into with skill points. Skills and magic can depend on class. Martial arts and combat classes like Samurai would more focus on Stamina use. Where Shinobi would have ninja skills that use MP for shadow magic, and SP for skills like throwing kunai or shurikens.

1 day ago
10ea

"Would you play a Scrolls-like that..."

Yes.

1 day ago
dominodave

you could make a mod for skyrim or something, that's how a game like forgotten city got made i think

1 day ago
twinkbarefoot02uk

Looks sick asf

1 day ago
Rebatsune

Will this have various Yokai or will it only have human foes?

1 day ago
JoshDoesStuff_ OP

I'll definitely add lots of different yokai. One of my favourites is the nurikabe which is just a big wall that's usually invisible. When you can see it though, it's this giant melted marshmallow looking thing. It just sits on roads and blocks your path

1 day ago
Rebatsune

Alrighty.

1 day ago
SidewaysGiraffe

So... Akavir? It's pretty clearly inspired by feudal Japan.

1 day ago
JoshDoesStuff_ OP

It was definitely part of the inspiration, although I want to make some that feels more authentic to the setting. Creating yokai from folk tales, using historical accurate weapons and magic that fits the theme

1 day ago
rocketrobie2

Sounds awesome! One game I’d take a look at maybe for some inspo would be Way Of The Samurai, not just ‘cause of the theme Ming but I think the way it handles it’s quasi-open world might lend itself to something smaller like this. You definitely lose out on the exploration side but it’d allow you to keep things a bit more contained and easier to present the lore ya want

1 day ago
RavynsArt

I've always loved RPG's, and Oblivion is one of my all time favorites. I would definitely play a "Scrolls-like"(I love that term, it needs to go viral), set in Japan.

1 day ago
WirtsLegs

Feudal Japan scrolls like would definitely be interesting if well-executed

Though what I'm seeing in this gif doesn't really in any way scream scrolls

Key to elder scrolls to me is the immersion aspect and the interesting exploration

Can't comment on exploration from this quick clip, but already seeing elements that diverge on the real feeling world immersion factor, nothing massive and I expect easy enough to resolve but...

  • there is a reason none of the elder scrolls have overlayed anime-esq attack effects (the flashing and such) and damage numbers/words like block, it just looks bad in this type of game
  • when the enemy aggros and despite being 3 feet away does a weird flex and scream (guessing scream as no audio) that feels like an MMO, you want your AI to react semi naturally, and this isn't it

Seems like nitpicks especially at this point where you clearly are just playing with a concept but I figured worth mentioning anyway

Others have commented on looking at how scrolls rewards exploration etc, but don't skip on the actual feel of the game, yeah scrolls is renowned for some jank and weird faces etc, but its atleast in part popular because the people and world feel grounded to some degree, its not over the top anime, its world doesn't feel like it exists for your adventure, it all looks and feels so what believable

1 day ago
nhSnork

If it's portable enough (preferably one of the Switches although I can fall back on Deck as long as Steam actually sells the game here) and offers what Elder Scrolls hooked me with (like variably meaty in-universe books to collect and cool stuff to discover), I would certainly be in the market for it. Especially since Japanese folklore and mythology is a particular treasure trove for such games.

1 day ago
REMIZERexe

Nah, surely because I'm not into this type of games

1 day ago
mmaster23

JJ says it needs more lens flare.

1 day ago
lazergator

Go play sekiro

1 day ago
External_Spread_8010

Honestly? I’m 100% in. A scrolls-style RPG set in feudal Japan with yokai, samurai, magic, and deep lore sounds incredible. You don’t need AAA polish, just atmosphere, interesting worldbuilding, and the feeling of discovery. Oblivion wasn’t perfect either, but it felt alive. If you can capture even a slice of that in your own style, people will love it. Keep going, floating text or not!

1 day ago
Quixkster

Nope

1 day ago
coolguy2006

Yeah id play this in the same way id play that science based dragon mmo

1 day ago
MysteriousElephant15

Nope

23 hours ago
_Aerolyth_

Whoa awesome!!!

22 hours ago
dustofdeath

This will be modded with anime girls in no time.

15 hours ago
JoshDoesStuff_ OP

I welcome my fate

14 hours ago
Ok-Chapter-6893

The idea seems promising!

15 hours ago
JHMfield

Be careful with the Japanese culture aspect. Japanese history is heavily idealized. The reality tends to be a lot more brutal. You might even go so far as to say that Japan was one of the most brutal, and straight up "evil" countries for most of its history. The concepts of "good" and "evil" essentially didn't exist.

This creates a bit of a storytelling minefield. If you want to be accurate, you're gonna have to portray the Japanese in a rather unflattering way.

Though it does open up some very cool storytelling options. The tv-show Shogun is probably one of the better representations of historical Japan of that period, though even that is arguably quite heavily toned down from reality. It's a good watch if you want to get some ideas. Though you're probably going to want to get a writer who actually knows what they're doing. Would heavily recommend getting at least one consultant who's an expert on Japanese history.

14 hours ago
xxAkirhaxx

I'd be interested in 'a' game that was set in feudal japan that was 'scrolls' like. But in order for it to stand above what's already out there, that's already really good, it needs a well written story in a very open world, mechanics deeper than a puddle, unique art assets, and voice acting. If it doesn't, slam all of those things, it loses the appeal of having a giant world I want to explore, and all the sudden becomes worse than any other style of game simply set in feudal japan.

That's a lot for a little project.

13 hours ago
DarkLlama64

I would really like it if there wasn't a stamina bar that you used for swings etc in combat... I'm kind of over that at this point

11 hours ago
Reddit_Sucks39

Absolutely. I'd love to stay up to date on this project.

9 hours ago
iTwango

100% would. Sounds awesome

56 minutes ago
JesusChristusWTF

no

1 day ago
Luminaire_Ultima

Hell yes, I would.

1 day ago
GagballBill

Thanks, now I want it - IMMEDIATELY!!!!

1 day ago
MonkeDiesTwice

Yes but no need to make the graphics ultra realistic. Find a nice art style and stick to that.

1 day ago
differentshade

No, who has time?

1 day ago
corree

Handcraft everything and get a team of weeb historians to think of questlines for free

1 day ago
JoshDoesStuff_ OP

If I make this, the part I'm most excited about is working with 3D modellers and bringing the yokai to life.

There are so many cool monsters that have never been shown in any media before, they only exist on old woodblocks. I want to recreate them faithfully.

I'm all about player-dev interaction so of course if there are weebs providing questlines I will happily receive them

1 day ago
Strange_Music

I'd definitely try it out

1 day ago
CriticallyCurated

I'm definitely intrigued with this! I think what made me hooked on oblivion is how the world feels so alive. How long do you think this will take to make that's enough to be in early access? It looks so sick!

1 day ago
Aperture_Kubi

I feel like you might like Morrowind.

Go to modding-openmw and check out the total overhaul mod list.

1 day ago
Sphartacus

Never heard that term before, is this something people say? I never thought of it as a style of game, what would you consider to be the key aspects of a scrollslike?

1 day ago
JoshDoesStuff_ OP

I think it's a semi new term, until recently studios other than Bethesda haven't really tried to make that kind of game.

I would say it's defined by a detailed open world, a blank slate character who can become whatever you want, different races, multiple questlines (guilds) and first/third person

1 day ago
OhHaiMarc

that's called an RPG, many companies make them and do them better than Bethesda already.

9 hours ago
Kraien
PC

Sekiro at home?

1 day ago
Elfeniona

Probably not, i'm tired of all the in flux of japanese fuedal games to be honest

1 day ago
Merdrabolt
Switch

Do it! Sounds awesome! I wish you luck if you go ahead with it~ would you add playable races? I'd love to play as a kappa

1 day ago
JoshDoesStuff_ OP

I was thinking kappa and tengu as playable races actually, along with a few different human races

22 hours ago
Slodin

this is 100% gonna fail as an indie studio unless you cut down on ALOT of features.

prove me wrong! I dare you! lol

so yes, I would play it. But only if it's good.

1 day ago
Remote-Plate-3945

What I'm looking at here looks like it has a lot of potential and I would definitely try it out. I love the enemy's movement

1 day ago
Temporary_Wallaby992

lol

1 day ago
Cirok28

This would be cool, worth leaning into the more hardcore aspects a bit as well, like Kingdom come.

1 day ago
JoshDoesStuff_ OP

Yeah, feudal Japan is such a brutal setting so I think it would work well. I'm even thinking about having (optional) character deaths.

Maybe you're roleplaying a master criminal who finally gets caught and is forced to do harakiri. It would be cool to have a definitive end to your run

1 day ago
Cirok28

Reminds me of battlefield 1, where when you died during the story you took the place of some other soldier.

Edit: Ah, I see I misread what you typed.

Could just be a game option/difficulty to have a definitive end.

1 day ago
[deleted]

[deleted]

1 day ago
JoshDoesStuff_ OP

Not really rogue like per se, just a nice way to wrap up a character's storyline if you want to move on to another one. As someone who likes trying out different playstyles it seems like a cool idea. My characters always end up kind of slowly fading out when I get bored of them

1 day ago
sBerriest

I don't like the setting. I find that it has been overdone recently. What draws me to the elder scrolls series is that it's not real world themed.

Earth is boring imo. Tamriel, Alagaësia, Middle Earth, all amazing.

1 day ago
JoshDoesStuff_ OP

I'm not really going for real world, essentially it would be just like tamriel or middle earth, but the basis would be Japanese mythology rather than western mythology. So instead of elves and cat people, you'd have kappa and tengu races. And of course all sorts of weird and wonderful yokai running around

1 day ago
Sentinel-Wraith

The issue would be potentially running into westernified Japanese mythology, which can draw heavily from exoticism and anime.

If you really wanted to explore the east, you might also want to look at culture and mythology of other nearby nations, like Korea and China, to draw from. Kitsune Yokai, for example, aren't unique to Japan.

One game that I thought that did well in that department was Ragnarok Online, which managed to put a variety of monsters and creatures from all over the world, including Korean Kumiho foxes, Chinese Jiangshi vampires, Irish Duhallans, and even monsters from SE Asia and South America.

22 hours ago
sBerriest

Fair enough. That's much more palatable.

1 day ago
killer22250
PC

Of course we would play this. The real question is if it is possible but with a small passionete dev team it could be, but of course it would be a smaller game than oblivion

1 day ago
JoshDoesStuff_ OP

I guess we'll find out. Hopefully we can make something cool at least

1 day ago
Ydobon8261

Why not just create mods for skyrim

1 day ago
Dire87

Because, hear me out here: people might actually want to create something of their own without being shackled by the old game systems and engine. Or gasp they might want to actually make a living, instead of producing free mods. :)

Can't really get a loan for future projects with a mod ... but with your own product that you sold? Yeah, that's possible.

1 day ago
GnarChronicles

why the hell is this downvoted? no shade to modders but creating your own game from scratch is a different animal that alot of them probably couldnt do as well as modding.

18 hours ago
BeneficialEmo

Damn, that's such a cool concept! I really hope you can make it man. I'd definitely give it a try 👀

1 day ago
JoshDoesStuff_ OP

Thanks! It's kind of a dream game so I hope I can make it real too

1 day ago
BeneficialEmo

Wish you the best of luck :) I'd really love to see what kind of lore you incorporate!

1 day ago
Ilsyer

isn't this basically the new tainted grail game kind of play style?

1 day ago
mynewaccount5

Tbh I'd be looking for a more science based game.

1 day ago
NightlyKnightMight

Gimme an option to disable floating damage numbers and I will :p

1 day ago
JoshDoesStuff_ OP

Yeah I realised I hate those too after I made the video lol, it will be an option for sure

1 day ago
Legitimate_Error_550

I liked the maneuverability in Tainted Grail and would love to see more Scrolls like.

1 day ago
BUckENbooz91

Looks interesting. The closest AAA title to what your invisioning would be Nioh. Some say its more like DarkSouls but I think its more Oblivion style in a way. As far as leveling and weapon finding goes.

1 day ago
CrapDepot

No since i dislike the setting. You asked a question, i answered.

1 day ago
BbyJ39

No. Feudal Japan is one of my least favorite game settings. I find it very boring. Beautiful aesthetically, but boring.

1 day ago
ratasoftware

It looks great mate, congrats!!! 😁😁😁

1 day ago
Grimwald_reaper

Hell yeah specialy if there are going to be steam achievements and what is the name?

1 day ago
Lucky-Employ-2935

If you make a good first person melee combat maybe ? check KCD2

1 day ago
Jack-Innoff

Unlikely. I just don't have time for games that are a maybe. I buy 1-2 games a year, and often wind up playing older games anyway.

I also really hated the flash effect when you hit them, that's straight awful.

1 day ago
th3_g00bernat0r

But is the main character black?

Because Real Asian Heroes are always black, as we all know.

17 hours ago