My answer is cuphead
I think I'm past this phase, if I'm not having fun I'll swap games. But when I was younger I played World of Tanks even though it was making me furious.
Leaving WoT made me also leave pretty much any form of PvP gaming.
Amen to that, I play to relax, not to get emotionally frustrated. I already got that from working long hours, thank you
I've played WoT since 2011 and quit a few years ago... Couldn't bear the frustration anymore. Also quit War Thunder. Same as you, it kinda ended my taste for PvP games lol
I just uninstalled WT yesterday after having not played it for like a year, felt surprisingly good.
This was me, but with Starcraft 2. All my friends were playing Starcraft and I got really into watching the pro scene. It stressed me out so much playing it though. When I lost a match I felt furious and overwhelmed. When I won a match I just felt exhausted. This persisted over the hundreds of hours I have in that game.
Still love the game as a concept, but I finally left it behind with an understanding that I play games to relax and enjoy a good story. I am just not a competitive gamer
That's 100% my story with LoL
I know you can say it about many game types and it's not like you can't find absolutely nobody for looser stuff, but RTSs in general after a certain point feel like it was truly sink or swim for any form of enjoyment if you did or didn't lean into a lot of the more clear cut strategizing and multi tasking high efficient APM. You can get absolutely dumpstered if you aren't playing a certain way, and I'm not too surprised the genre never really had a bigger moment like it did in the 90s-early 2000s.
AoE 1, 2, and then eventually Ensemble's AoM was my jam for that stuff and it's not like there was no competent players back then who knew how to properly play at higher level, proper rushing, counter play and make the most of stuff, it's just generally the environment didn't have such a high frequency of people playing at these hyper sweaty levels that basically emulate a lot of the behaviors more commonplace in pro gaming.
We're a long ways from the dumb fun hangs of AoMJunkies and AoMHeaven.
I had the same problem. But I never won any matches... After about 6 Minutes (if you ever played SC2 you will know the reason for this time) my heartrate would be so high up, that I would even get slightly nauseous from time to time and after aproximately half a year of that I just said: fuck this. And that was the moment I stopped playing stuff I did not enjoy 100%. It's basically tunr based strategy and RPGs for me now :D
Turn-based strategy and RPGs! We’re kindred spirits friend
I play to have fun, and PvP can still be fun, but I just treat people like bots. I'm never turning on voice chat and I never go into competitive matches. Lately I'm having fun playing marvel Rivals, just completing the missions while watching a TV Show on ny other monitor
I played WoT while i was in a competitive clan because sometimes i’d get invited to online tournaments where the prize was a decently large amount of premium currency.
We never won but always got the $200 premium + unique tanks.
Once we stopped doing that i had no more attachments to the game and quit.
My liver thanked me.
Wot blitz was my last real go at pvp games. I wasn't half bad at it, at least in the tiers I preferred to play
I remember I quit and never touched a COD again when I was playing (the original) MW2 and got killed on spawn 3 times in a row by a killstreak(was something like chopper gunner, bomber plane and some other missile) . I remember the fury and twisting my controller trying to break it.
Same here. Even with military-based games, I tend to prefer singleplayer with good campaigns.
Same, only I left WoT and instead went to WoWS to prolong the suffering.
I'm past that now.
Same here. I played LoL & Overwatch since release but in the last months I hated it. Then at some point I decided that I don't want to play games that upset me anymore. Since then I only play singleplayer games and it's much more relaxing (and fun).
Yup. If it starts to piss me off, I drop it. I have nothing to prove to anyone.
Man I love single player games now. I still party up with my friends and will listen to them rage while they play Rivals and be like "you guys sound like you're having a blast."
Well said. I quit PvP years ago and I’m a much happier person. And when any game frustrates me for too long, I swap.
Destiny 2
I stopped the pvp on that and exclusively play pve now (sometimes gambit) and I’m a lot happier for it.
I never bothered with PVP at all. Gambit was the only one that I really bothered with when it comes to that but it was due to the PVE aspects being implemented where it was more tolerable when I lose some matches suddenly.
The stupidest thing about D2 is that once your friends stop playing, and if you’re not used to soloing content, your happiness takes a nose dive.
I was a solo player here and there through the game’s history. This past year has gotten far worse for anyone trying to do solo content. It’s by design to get you to beg your friends to play.
Yeah man. I can’t get the seals coz of the non match made activities. Tbf I’ve made my peace with FOMOing on seasonal seals. Just gonna do dungeon seals from now on
Ugh man I used to love this game, spent so much money on the DLCs. Now the game hardly respects your time anymore. You’re nothing more than a statistic to help boost player retention.
If you’re looking for a way out, I recommend taking it slow. Put your foot down and say “I won’t grind new xyz weapon”, then saying “I won’t play for a week”. Keep ramping it up, eventually you’ll find it easy to just drop the game entirely. That’s how I did it.
After approx. 3.8k hours since summer 2020 I eventually gave up Destiny 2 completely since the beginning of the year. Better late than never.
I just realized its frustratingly bad points (excessive hamster wheel grind mechanics, FOMO, power leveling, continuously losing content, convoluted and fragmented lore etc) are just written in its DNA and will never go away.
I was also never very much into raids & dungeons, so even though I liked most of them and spent a huge time with the game over the years, it also felt bad losing such a major piece of its content.
Getting rofl-stomped in PvP was also out of the question, so that was another major piece of content lost.
But no regrets... I enjoyed my time with it very much and probably more than I should have, and also left after its natural story peak with the Witness (even though it also had quite a few drawbacks). Don't care where its story goes after that.
No one hates D2 more, than a D2 fan. That is the most absolute truth.
Sorry man
The game is fun. Sometimes, there's a certain jank that happens, and you die, numerous 'what the fuck game!' has been shouted at my TV.
Did the exotic class item quest with my brother a couple of nights back, and it only took us two runs, but the second time was close because for some reason it became a 50/50 whether our melee attacks or supers would actually do damage or not. Like, we had no lag or anything, but we entered the final encounter with 22 minutes and beat it with 4 mins remaining because we couldn't regen health with our melees properly (both titans) and our burst dps was crippled.
The jank is just rude sometimes
So true, granted I actually managed to break the cycle and almost permanently drop the game.
But I remember playing it and grinding through my daily/weeklies to progress my power level, and there was a point where I just sat there thinking this is entirely pointless, as my level will be useless in the next expansion anyway.
I tried once to return in a seasonal expansion I thought I'd enjoy, but after a few days I dropped it for good again, never been more happy lol.
Rainbow Six Siege. I hate it, hell everyone hates it, but we keep coming back.
I was so furious and angered, but when I checked my stats I had the most kills out of everyone and over twice as many as the 2nd place..
So I was playing well, but still got angry. And that made me take a break from that game for many years.
Coming back to it, and there were invisible drones and traps and a bunch of other new things I had to learn, and that made me stop playing the game all together..
Really wish they would've worked more on maps and refining the game instead of spewing out operators that didn't make much sense.
I really miss the clean feeling of the beta and the first season. The bullet holes are still so impressive, but the sea of different operators really ruined the game for me.
Yeah some of the operators are a bit too techno-magical
I love the gameplay. I hate the playerbase, the players get so whiny when ubisoft try to slow the game down (instead of being a run and gun with minor inconviences) that I just can't enjoy playing with most of them. When I was last playing, nearly every match had defenders full of roamers (likely spawnpeeking) and attackers just going full rush. I hated attacking as I was often left in 2v4s or some shit and I hated defending because I was often stuck on point alone. Kapkan and Clash accidentally became some of my most used defenders just so I could slow down the cunts.
I really hoped that Siege X would be a more definitive Fuck You to the COD pro wannabes but it seems to have just tinkered around the edges of siege.
Rocket League
This, people can be unbearably toxic. Alternative is turning off chat but then there's still the early forfeits, purposefully going AFK, own goals etc.
You mean being called trash because you missed one ball while hard carrying with one AFK and the other is ball chasing so hard they've bumped you out of position twice, stolen all your boost, and it's only 2-1 with 3 minutes left to go is unbearably toxic? Who knew
That about sums up the RL experience. Not for the feint of heart
Surprised I had to scroll down so far to find this.
I did actually quit this one after years of playing and my life is better for it. I still miss it, but oh my god did it infuriate me half the time.
Honestly? Tears of the Kingdom. I just can’t get the hang of the building stuff and those wings and stuff that come out of balls.
I recommend building a goblin glider. It reduced much of the frustration of traveling. I love traversing Hyrule and all, but sometimes I just wanna get to my destination quickly.
You mean the hover bike? Yeah that thing opened up the whole game for me. Love TotK
Never could quite get the wheels properly aligned for a hoover bike. But my glider was perfect. Either way.....
IMO, you gotta be careful with this.
I made the hover bike that everyone else builds, and found I just stopped engaging with the world - beelined from Point A to Point B. Part of that is because the world never gripped me to begin with, but the other part is just how fucking convenient that bike is.
Fr bro I just slap stuff together and pray it works. Those wings got minds of their own.
Doom Eternal. I'm too old and slow for it, but I'll suffer through it before I lower the difficulty.
I love dark ages and 2016, but eternal is just too twitch for me
It gets even worse when you start diving deep into the game mechanics where you have to learn animation canceling and glitch-swapping to comfortably beat a master level. You can beat the campaign and the DLCs fairly easily on normal and hard just by learning how to quick-swap effectively, but nightmare difficulty and above is where it starts getting ridiculous. Look up ‘Under the Mayo’ on YouTube, he has tons of guides about the mechanics of Eternal and how crazy they can get.
I never got that far, i guess. It was too much me before, that would not have helped lol
I beat it on Nightmare with an MMO mouse lol. Quick swapping weapons was a breeze. It is very, very hard, but an MMO mouse makes a world's difference.
Ha! You are more determined than I. I just started Doom Eternal a few months ago, and I knew based off of what I’d read that it was a lot faster-paced than its predecessor, so I started on the easiest difficulty and have been playing through it in chunks here and there.
It was decided a few years back that I would progress upward from whatever baby-level difficulty a game had…if it wasn’t fun because there was zero challenge, I’d go back and raise the difficulty. If it was super fun the first play through, then on the next I would try the harder difficulty (especially if there is a NG+ mode) and so forth. I had to admit to the crushing realization that I’m not as fast as I used to be, and that my time is more precious because it’s so exceedingly fleeting nowadays. If I’m not having fun, the game goes to the backlog or up for sale/trade.
Except Souls games…those have me stuck in a head-bashing loop from which I cannot escape.
Doom Eternal is the prime example why I don’t use GsmePass. I just play it in 30min segments maybe twice a week. It takes me months to finish a game like that. My eyes and wrist just aren’t up to it anymore.
Dude, I've never met a more kindred Spirit when it comes to gaming and life stage. I've never been able to articulate it quite like this though.
Fucking Madden. God damn teleporting linebackers.
The teleporting DBs got me years ago. I was a Madden/NCAA Football fanatic from the OG days until maybe 2005, then took several years off. Finally bought a new version a few years ago and it's like it was designed to not allow the ball to touch the ground. My QB would end each game competing 30 of 35 passes with 5 INTs, every pass was going to be caught by someone.
I think they really started to lose me when they decided they needed to add a new mechanic each year to avoid the backlash of "it's just the same as last year with new rosters!". I liked the Hit Stick when they introduced that, but don't need anything after like the passing cones, hot routes, line shifts, position group audibles, etc. that just complicated things.
Metroidvanias in general. I keep getting lost and all the backtracking pisses me off. But they are fun.
I wish I could enjoy it. Tried Hallow Knight and it just pissed me right the fuck iff.
Tried so hard to enjoy Hollow Knight but couldn't either. Currently playing Metroid Dread on Switch and I'm ready to give up because I'm stuck.
Oh man 😭😭 beating Metroid dread may have been my biggest video game accomplishment lol it was so good but i got stuck so many fucking times. I loved it but would prob never replay it. Only reason i beat it is cause they added an easy mode after launch
I thoroughly enjoyed Nine Sols but it was more linear. I can't stand the back tracking and getting lost of Hallow Knight.
I'm on my roguelike phase now. Hades, Dead Cells and Astral Ascent are soooo good
Astral Ascent is definitely a hidden gem. I love that game and I rarely see it mentioned.
Hollow Knight is great imho, until you get lost and have to just travel back and forth over the HUGE map.
This is where all Metroidvanias should have quick travel. It's what made Hollow Knight so enjoyable for me. It was a big area, but you had plenty of travel points and could get from one area to the other very easily.
I do want to sit down and Platinum Cuphead on my Playstation, but I was just looking up how to save scum in FTL because it is increasingly annoying me.
I gotta say FTL can be like that. I just finished it with a few ships and then moved on.
FTL is straight up hard lol. I've beaten the boss once on the easiest difficulty and unlocked a handful of ships. LOVE the game. But space has no mercy.
FTL gets a lot easier once you learn how to kite boarders, using doors and pausing the game a lot. Also, very useful QOL mod is "Extended Pursuit Indicator".
Anyways, its a single player game. Its up to you if you want to save scum :)
Balatro.
The game is so unforgiving but I keep going back. Can never get past ante 9
As hard as some of them were, I loved the challenges. Jokerless was really memorable and it taught me how to use tarot cards more effectively.
I have been stuck on the Jokerless challenge for weeks now. A lot of them were super unique and fun but this one has me pulling my damn hair out lmao
I got plenty of wins in my first week playing, ever since then ive had such bad luck with getting good joker combos it's feeling like a waste of time
It's especially frustrating when you get a reasonable joker combo, get the deck more or less set up to support it, commit to a particular strategy, then hit a round where the RNG of the draws just hates you and you can't get anything to go off properly.
This is what makes me rage quit a particular week long game session with it. I'll finally have my mult easily into the thousands with 4 card straights/flushes with gaps and somehow I still get nothing out of some hands.
I never quite got addicted on the level some people have, it seems. I played like 13 hours in a couple weeks, beat the game once (meaning beat Ante 8, I believe), and I played probably 30 games since then and still haven't beaten it again. I've hit that point where no matter how hard I try, it's never enough, and I don't know how to get better. And I also think there's a certain point where bashing your head against a wall will no longer lead to a satisfying reward once you beat something. I believe I'm past that point at the moment with Balatro.
It's just not fun for me anymore. I think I have 16 hours in it now, a month after that 2 weeks.
It gets much easier as you unlock the full range of jokers, and better understand the economy and combos. Take turns focusing on improving your score vs improving your $ income.
I had to restart from scratch when moving from my Switch to my phone, and the first several hours felt much more tedious without all the jokers unlocked (especially without things like Brainstorm or Blueprint), despite being fairly comfortable with my game knowledge.
Recently probably Elden Ring
Valid. The input reading(yes I know) is enough to drive me insane at times. Along with some real "lol get fucked" hitboxes.
I kinda really hate input reading. I’ve never played Elden Ring or any of those games but Insurgency: Sandstorm’s co-op modes where you fight bots, they input read when you reload. As soon as you reload they rush into the room.
It just feels cheap. I can’t speak to its implementation in Souls games though.
Dark Souls. But holy man did I get a deep appreciation after I beat the game. Persistence and determination will overcome anything. I have done multiple runs on several souls games.
I don't get pissed off anymore. I now figure it's either 3 things. I haven't honed my skills enough, I haven't figured the pattern yet, or if I don't want to spend countless hours honing the last two. Grind, level up and gear up.
Or cheese 🧀
Yeah ill get mad or frustrated and keep playing but if something happens where some jank really screws me over and im like real pissed off I take a break.
I used to play League of Legends and it fit this description.
The highs were extremely high but the lows were as equally infuriating. Eventually I gave up on it and haven’t looked back.
I don't play as often as I used to because of player toxicity but every now and then I get the itch to Support, so I'll jump on and "Oh look, a jungler that can't find the bot lane" - on god, I played three games last night w my friends and we lost all three because of jungler stupidity. I should just uninstall again and be done w it.
I forced myself to stop playing regular matches and only play ARAM. And then, years later, after a 5 game losing streak of ARAM I started up one more game and someone went AP Caitlyn and went something like 0-15. I realized I'd have more fun playing single player games and uninstalled after that game.
Dead by daylight
Tarkov. Counter strike.
Baldur’s Gate 3
I swear, this game just won't end. I love it, I play it, and it just won't end. It's a masterpiece, but it's a perfect storm with my play style and I don't know if I'll ever reach the end.
For me it’s the unstoppable force of my love for the setting, story and characters; the immovable object that is my hate for its combat and UI…with the titanic length of the game just cackling in the background lol
I’m still not committed to Act 3 of my first playthru. I’ve just decided I’m gonna treat it like the Mass Effect trilogy and pace it that way. Finished Act 2 last year, I MIGHT commit to 3 next year.
I'm sometimes a bit too much of a completionist with my first run through a game, and BG3 has me feeling like it's a slog to finish the final third act.
I really love the game and it's supremely crafted. I just keep losing interest and needing breaks when I really just want to finish the game.
The acts were definitely missplaced in order, the grove into the city into finale at moonrise tower/back to the destroyed city would have been much better, keep the best villian of the trio for longer and you can explore a bunch of side quest while you are on mid game in the city and get a much more focused final third of the game.
Is the combat and ui bad?
It is a bit cluttered for my taste, but I grew up with diablo II UI and arguably divinity UI so it‘s still decent imho.
The UI Isnt the worst thing imo, but there are mods to tidy it up
If you’re not on PC though, the controller UI is… annoying to navigate especially if you’re a complicated class with a lot of spells
The combat is basically just d&d 5e combat with some minor QOL tweaks. If you like 5e combat, you’ll be fine. If you don’t, you won’t like it
It’s a necessary evil that I understand, but don’t love.
Anything as interactive as BG3 was always gonna be nested menus on nested menus, but what I really abhor about it is the lack of smart auto sorting options. So much of what stops me is that I simply don’t want to look at the tiny squares of my inventory, or manually reorganize my ability wheels one ability at a time…
Edit: forgot the combat!
I liked Divinity OS2’s combat with the recharging AP system. I desperately wish it was that instead of DnD’s “lol, a meek bare handful of spell uses then time to long rest dickhead, how dare you wanna see colorful magic effects in your videogame” also I still don’t get how bonus abilities work. Brain’s just too smooth.
Ty!!
Yea tbf that’s just how 5e works, it’s a lot different on tabletop where you have a fraction of the encounters but they usually last much longer. And bonus actions are just what they say bonus actions, so you have your action which is generally an attack and then a bonus actions which for a martial character is typically a support thing rather than a main form of damage. Spell casters don’t use a ton of bonus actions except for warlocks and maybe sorcerers
Enemy AI takes forever to decide what to do, it can make encounter with looks of units take like an hour, UI for both inventory and checking stats is absolutely ass, also the camare work is awful both in traversal of the world and in combat, to the point where it can make your dizzy.
Crossing my fingers that they fix these problems into the next game because they also had them on divinity original sins 2, and even with their flaws I loved both game.
Diablo IV. I'm trying really hard to enjoy it because I enjoyed the previous three so much, but it seems like Blizzard doesn't know what direction they want to take the game. Blizzard has "reset" the game too many times for my liking.
That game was completely ruined for me on launch because there was some kind of insane graphics glitch with my AMD 6600XT (that still handles damn near every new release at 2k) where the game would run perfectly until I went to one too many locations and it would TANK down to like 5 fps every single time after like 30 minutes of gameplay. Combine that with my friends already being done with the campaign and having to skip pretty much every cutscene so I didn't annoy them. I did not enjoy that game at all.
Season 9 (current season) or earlier? Season 9 is having wicked somewhat random slowdowns (both nvidia and amd gpus). There is also an alleged video memory and/or memory leak that has been going on for awhile.
[edit: syntax clarification]
I loved it when it first came out. Now a bunch of friends started playing it again so I reinstalled. God I hate this game. It's not even bad. I just despise the grind.
I'm glad that was my first experience with the franchise.
I had a really great time playing.
However, I don't think the genre is really for me. It got boring. Doing dungeons as fast as possible for the small chance to get some piece of gear that's slightly better. Which *is* the game.
Campaign was great. Playing with my friends was great.
Agreed. Though I have 800 hours in it somehow. It keeps pulling me back in, season after season lol
Darkest Dungeons pisses me off when my favorite, most leveled character dies randomly of a heart attack--yet I'll keep coming back for more
I've gone into that game multiple times saying "This is the time I finish it" but I never do. I end up with a collection of highly ranked and high spec'd battle groups that I am too afraid to let die in the darkest dungeon.
Fortnite. But my tolerance has gotten lower and lower recently.
The sweats are straight up evil. I will frequently have people chasing me over literally half the entire map just to get me. There's like 5 skins they always use and I'm filled with dread every time I see them lol
Dude the skins thing is so real - the minute I see the customizable superhero skin all greyed out I know it's game over.
I finally uninstalled and am coping with the fact that I am never playing it again. I played it for damn near 8 years and I just can't do it anymore. The gun pool is so bad and I am just not as good as I used to be.
My wife forcing me to say: all of them.
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Splatoon 3. My experience in the Anarchy (ranked) mode can be summed up in four words: superior opponents, incompetent teammates. I've broken multiple controllers because of it. But you'll have to pry that mode from my cold dead hands to get me to quit.
I love Splatoon, but all three of these games have given me the most frustrating online experiences in my life. The matchmaking is horrendous, you can’t see your teammates’ load outs until the match has already begun (and can’t change them mid-game), the latency can be insanely bad, and the current ranking system only allows you to “rank down” once per season, which can lead to being overmatched and going deep in the hole with insane losing streaks.
…and yet the gameplay is so intense and addicting, I always come back for more.
Same here honestly! Even in the 'chill' Turd Turf War mode you end up against some absolutely insane players as someone who... isn't. Played it the other night and had a hot 7 consecutive Lose streak. The Anarchy modes are a little better, but the matchmaking is still pretty bizarre. Nothing like when it decides a Stringer is the equivalent to a Hydra and an Eliter on the other team. Or it puts all the Rollers on the same team (Series so you can't queue together).
Then I remember why I actually only played Salmon Run for a good year or so.
Or as a Tentatek Splattershot player, being matched against weapons with double your range or with faster movement to catch you off guard. There's only so many times you can tell yourself it's just a skill issue before valuable items around you start looking tantalizingly breakable.
Any Donkey Kong Country. Those games hit such a perfect balance between frustrating and rewarding, which makes it feel worth it even if I did get annoyed (besides the thunder level in dkc3, that level is garbage).
Thunder level is great! Heathen! ;)
The most frustrating level I can currently think of is in the first game, a forest level with thousands of Nekkies and Mini Nekkies. And barrels. So many barrels. And DKC2, the whole game, was also just a step up in difficulty overall. Still my most cherished platformers of all time.
I completed Donkey Kong Country 2 on the SNES when I was about 12. You had to pay to save and could only do it at specific points. Sometimes you'd have to pay to fly to another world just to save your progress of a super hard level.
On the GBA versions you can save anytime, and I still don't have the willpower to complete it. (Also applies to trying to do it with emulator save states)
Dead By Daylight. :(
Hunt: Showdown
Marvel Rivals. A myriad of things piss me off. The matchmaking, the teammates, no role queue so you always have 5 DPS, the balance direction. Loved it on launch, but man the honeymoon period sure is over.
I’m hitting the point where matchmaking is being frustrating. I’m level 20 as I dropped the game early on and now I’m being matched with level 46+, even saw a couple lvl93s today. It’s such a huge difference in skill and I’m begging for some form of level-based matchmaking.
Total War Warhammer 3. Specifically siege battles, but also the general battle map design is just flat out terrible. Over 1000 hours and counting.
Rematch. I like the idea. But fucking hell everyone is a greedy stupid cunt. Just play! Pass, cover. It's not difficult
Rematch and Rocket League😂
I dedicated a few months of the pandemic to 100%ing the Arkham trilogy. The Riddler challenges quuuuuickly and brutally wore out their welcome, and there are like hundreds of them. But I'd be God damned if I weren't going to find and complete all of them.
They're pretty enjoyable in Asylum and City, but Arkham Knight was just... I can't even tell you why, it just felt so... not fun for some reason.
Literally any fighting game. 😆
Assetto Corsa Competizione
I have spent hours and hours trying to learn Spa. I should just accept the fact that I am a shit driver and move on. I don’t even touch multiplayer and I want to throw my wheel through a window.
In other news, I just picked up EVO in the steam sale…
Not ACC, but it felt so triumphant once I was able to consistently drive good laps with a Porsche 962C in AC and Automobilista 2. Spa is a fun track once you get used to it, but it can be tricky.
Just like the real deal, you absolutely have to adjust brake bias etc during races.
I also had trouble with spa until I started tweaking things during the race.
Adventure Island.
XCOM 2
For Honor
Tekken 8
No explanation needed lmao
For Honor
First - Tarkov Second - apex
Defiantly valhiem. When you die and lose all your gear and lose stat's it is very punishing. But I must play on, just one more corpse run.
Early in my 1st playthrough I was fooling around, built a raft, tried sailing a channel to another island. I had a LOT of copper on me for some reason.
It was a storm. 10% of a sea monster spawning -- permanently. You can imagine what happened. After dozens of more hours I never recovered that corpse so I just moved on to other games. Not that the corpse was too valuable, it's just that the monster would chase me every time I tried crossing the channel. Did I mention the 2nd boss was on the other side? The alternative was to sail across the other side of the planet.
It’s more tolerable when you have friends to help build your base or assist in mining resources. Because after a point it becomes an utter slog to try and deliver gear back and forth from your bases, recover dead bodies, etc.
NBA 2k
FIFA FUT. you pack a new player but it’s only good for a couple days until there’s an update and the player is ass after it.
Had to scroll way too far down for this.
I had to cancel my Game Pass recently just so I could break the cycle and stop playing FUT (or UT or whatever they're calling it these days)
Bf4. There is only 1 server left in Australia which is full of daily serial vehicle rapists
Escape from Tarkov, the problem is there is nothing like it. It pissing me off so much draws me back in and I have been playing since 2018. None of the others are comparable, ABI is trash, Grey Force just is not the same thing. The devs have a vision for Tarkov and as frustrating as it is at times it's best in class. Only Arc Raiders got close to the same itch but that is a very different game.
Ark survival evolved.
This is the one. Never loved a game that I've hated so much.
There is a comment from years ago on steam that just says don't play this game (3000 hours played at time of comment) (6000 hours played total) funny every time I see it. And it's absolutely true.
Unfortunately If I even sense a whiff of the abberation map I will reinstall. Easily the most beautiful map imo.
I'm a Scorch girl, something about that desert calls to me.
None.
Why would I play a game when I dont enjoy it?
Same reason I’m reading this whole Reddit post, I guess.
Dragon Age (Origins) Ugh I hate the Fade, ugh I hate Orzammar, ugh I hate the tower... If I hate it, why do I love it so much? Inquisition was GREAT btw probably my favorite
Clash Royale. No matter how many times I get the urge to throw my phone across the wall it remains installed and played on the toilet without fail
Tarkov. Please help me
Overwatch, I’ve broke a controller and some stupid things because of it. Still love every second
Monster hunter. I love and hate it at the same time.
Dota 2 anyone? What a great community.
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The random one shots can get me so heated when I'm mapping. Yet I still gladly put in way too many hours every league mowing down hordes of mobs for that elusive-yet-so-satisfying *tink*.
Star Wars: Fallen Order.
Fuck that noise. I re-install it…get to the tutorial planet (after escaping the intro story planet) and quickly remember why I deleted it from my PC.
escape from tarkov. pvp, specifically.
i swear whenever im lost deep in the sauce it actually causes me to lose sleep.
but nothing else hits quite like it tbrh
Dota
Smash bros. The online lag for competitive play is just painful.
Dota lol
Warzone
Fallout 76. Broken game, but how dare I think about missing a season
Escape from Tarkov
Mario kart with it's rubber banding and bullshit items 10 feet from the finish line, but it's too fun with friends to quit
League. I worked enough basic skill into the game but don't play as much as I did before to keep my mmr/rank up. So I usually get matched with a bunch of newbies and its frustrating. Again no way am I spending hours upon hours to fix my mmr/rank either, F riot xD. Made a new acc and placed plat-diamond easily.
Also DBD, if I get teammates who dont know how to play, then I let myself die to get a new lobby faster.
Dragon Age Origins.
Great story and characters.
Not much into RPG gameplay.
Noita, I hate it so much. I think I am going to try to install some mods to make it just slightly easier and if not I am kicking it to the curb. I have beaten it once but only after 200 plus hours.
TARKOV. I can’t move without getting shot from god knows where and I constantly get smoked and lose my kits, become a victim to desync and sometimes I get clapped on by a cheater but the false hope of “just one more it’ll be better this raid” tricks me everytime. God that game pisses me off but it’s also my favorite shooter the mechanics are amazing I love hate it.
Dirt Rally 2.0. Started playing it a few days ago and already have 1.5 days on it. It’s so infuriating sometimes though when I fuck up (sometimes idek wtf happened) 9 minutes into a 10 minute race. Definitely wayyyy more fun than infuriating somehow though
Elden Ring 🥲
Tears of the kingdom! Since I’m not very good at building with those stuffs 🥲
It was League of Legends, but I managed to break that addiction
Dota 2. Fuck that game.
I'll be on tonight though
Magic the Gathering Arena. It doesn't matter which deck I play or which game mode... I can never draw well, and my gamer rage intensifies. That's why I will never play that game in real life
Join me on the rift of toxicity, summoners.
Ark. Ark players understand.
overwatch. nothing worse, but also nothing better.
The finals
Any Mario kart. Going from 1st place to finishing 5th because you got hit by a blue shell (and of course you dont have the one item to counter it) at the last possible second is the only thing in life that makes me want to commit a war crime. But then I shrug it off and play another Grand Prix with my wife
No game has ever pissed me off.
Bro only plays minecraft exclusively on peaceful mode
FO76
The random crashes and disconnects get annoying, especially when the game locks up while you can still hear your character dying to enemies you can't even fight back against while the screen is frozen.
The bulk of the good roguelikes. They always make me tilted, because even after all these years, I think I should just be able to fire it up and win immediately. The whole design is that you're expected to die and upgrade, and yet I find myself angry when I die to a boss anyway.
But I keep on going back because they're good games. Lost in Random and Warriors Abyss are my subjects, currently.
Every so often I’ll fire up Dead by Daylight, but it never lasts long. For me it’s gone the way of For Honor, Rainbow Six etc and beaten a good idea to death by overcomplicating it.
DBD has to be one of the most played games by people that seem to hate it.
I’m fascinated by that game. I don’t think I’ve ever seen a game before where the people that play either side of the gameplay mechanics seem to vehemently hate the other side for doing their gameplay mechanics.
People going into eachother’s streams or whining in the game chat about how they were too unfair as a Killer or too unfair as a Survivor. The game is so poorly designed that people expect to engage in some sort of unspoken gentleman’s agreement to not try TOO hard to win on either side.
It’s like a children’s game of Tag. It’s FIFA for goths.
It truly is a mystery as to how such a poorly designed game has managed to survive so long
Became the Smash of horror. Simple as that
It is EXTREMELY strange the way the DbD community has made up their own rules for the game. It all boils down to poor sportsmanship. You're only allowed to win if the other player(s) feel like it was fair and square. In an asymmetrical game with many systems, though, it can never be truly even or fair. The developers are always needing to adjust perks, buff/nerf items, etc. to ensure equal opportunity on both sides, but it isn't perfect because players will always find ways to maximize builds and exploit game mechanics.
DbD was going to be my comment because I played for YEARS with so much anger and frustration. Dealing with players insulting me if I won, or trashing on me if I lost. I played with a small group of friends and they STILL play to this day, and we started in 2016, when the game released. There have been some cool killers and survivors added to the roster throughout the years, but the development team clearly values skins/micro transactions over polishing the core issues with the game. I stopped playing about 2 years ago. I think I tried a few matches with my buddy in 2023 because he begged me to play. I felt nothing, though. I didn't enjoy it and I knew that I finally had lost interest in the game. I have no problem watching a YouTube video of someone else playing, just to see what new stuff they have added, but Dead by Daylight is something I'll never play again and have no desire to. That's coming from someone with at least 1,500+ hours in the game across PC and Xbox.
I gave it a try years ago and was intimidated by how complicated it was. I don't know if they simplified it or maybe I'm not maxing mechanics. I just hop on with my kids to have fun now. The player base seems less toxic with helpful survivors and playful killer players. I'd give it another good try!